Posted by on March 6, 2023

One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. 1. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. Remember now, try the sledgehammer then post your questions. Out of shape, unfit - by training fitness. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. What pacifist actually does is lower the experience gain for weapon-related skills. You character wont get panicked if they come to a fight, it will just slow the EXP gain. The Best Positive Traits in Project Zomboid Build 41. No brainer. Will the withdraw symptoms cease after awhile? Underweight has a similar penalty, it makes your attacks deal less damage. That being said, Ill usually take it if I can. The character will not spawn until "Points to Spend" is higher than a negative number or equal to zero. 22. r/projectzomboid. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Find the official Discord here: Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. Kind of a niche case but worth mentioning. I love claustrophobic. About 2 weeks? Just avoid getting fractures and you will barely notice you have the trait. Only worth taking if you have slow modded vehicles. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. I'm considering taking hearty appetite next time. Never found a lack of food to be an issue personally. I'd put Dextrous at 3. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake, Out of shape, unfit - by training fitness. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. Pacifist, despite what it says, only makes you get 30% less experience with weapons. +1. If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. Players have shared screenshots of thousands and thousands of cigarettes in their inventories. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. Increases fuel consumption by 100%. Espaol - Latinoamrica (Spanish - Latin America). Here is some of the best negative traits in Project Zomboid. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. Expensive, though. I guess it is really playstyle dependent. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. 7. How do Project Zomboid traits work, exactly? Im not sure why you rate hiker and gardener so highly. Unhappiness rises when tobacco is not smoked. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. Can be annoying having to eat so often, though. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. For more information, please see our No brainer. ._38lwnrIpIyqxDfAF1iwhcV{background-color:var(--newCommunityTheme-widgetColors-lineColor);border:none;height:1px;margin:16px 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10px}._20Kb6TX_CdnePoT8iEsls6{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-bottom:8px}._20Kb6TX_CdnePoT8iEsls6>*{display:inline-block;vertical-align:middle}.t9oUK2WY0d28lhLAh3N5q{margin-top:-23px}._2KqgQ5WzoQRJqjjoznu22o{display:inline-block;-ms-flex-negative:0;flex-shrink:0;position:relative}._2D7eYuDY6cYGtybECmsxvE{-ms-flex:1 1 auto;flex:1 1 auto;overflow:hidden;text-overflow:ellipsis}._2D7eYuDY6cYGtybECmsxvE:hover{text-decoration:underline}._19bCWnxeTjqzBElWZfIlJb{font-size:16px;font-weight:500;line-height:20px;display:inline-block}._2TC7AdkcuxFIFKRO_VWis8{margin-left:10px;margin-top:30px}._2TC7AdkcuxFIFKRO_VWis8._35WVFxUni5zeFkPk7O4iiB{margin-top:35px}._1LAmcxBaaqShJsi8RNT-Vp{padding:0 2px 0 4px;vertical-align:middle}._2BY2-wxSbNFYqAy98jWyTC{margin-top:10px}._3sGbDVmLJd_8OV8Kfl7dVv{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;margin-top:8px;word-wrap:break-word}._1qiHDKK74j6hUNxM0p9ZIp{margin-top:12px}.Jy6FIGP1NvWbVjQZN7FHA,._326PJFFRv8chYfOlaEYmGt,._1eMniuqQCoYf3kOpyx83Jj,._1cDoUuVvel5B1n5wa3K507{-ms-flex-pack:center;justify-content:center;margin-top:12px;width:100%}._1eMniuqQCoYf3kOpyx83Jj{margin-bottom:8px}._2_w8DCFR-DCxgxlP1SGNq5{margin-right:4px;vertical-align:middle}._1aS-wQ7rpbcxKT0d5kjrbh{border-radius:4px;display:inline-block;padding:4px}._2cn386lOe1A_DTmBUA-qSM{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:10px}._2Zdkj7cQEO3zSGHGK2XnZv{display:inline-block}.wzFxUZxKK8HkWiEhs0tyE{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button);cursor:pointer;text-align:left;margin-top:2px}._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0{display:none}.yobE-ux_T1smVDcFMMKFv{font-size:16px;font-weight:500;line-height:20px}._1vPW2g721nsu89X6ojahiX{margin-top:12px}._pTJqhLm_UAXS5SZtLPKd{text-transform:none} As these two are pretty similar to each other i thought id bring them both under the same category. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} Just confirming what you stated about keen hearing. I'd put Speed Demon at 2. Note: the ratings are aimed towards new players on default settings. Again you probably don't know how detection works in the game. Athletic has an edge over strong, as exhaustion is a killer. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. I never play without it. Although note that it's per-detection tick, which I think might be around one real-life second or something? You can simply plant a couple more crops to get the same effect. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} I would put Keen Hearing way higher. This will get you killed. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Athletic 5; Strong 3. You can test this all out using the debug mode of PZ. Once you get to a normal weight, its 6 free points. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Athletic is non negotiable. Project. Avoid this like the plague. People be doing a lot of running in this game. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. Now, SP and MP differ slightly because of no time forward. Positive traits in Project Zomboid give players a specific advantage. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now). One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. Many months ago I did a list on my top 10 best traits in Project Zomboid. Provides a 30% XP boost on top of existing boosts to ALL skills. Don't take it if you're planning on using an axe as a main weapon. It makes getting bitten extremely easy. I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. I imagine most players that die in combat die because they weren't backing away fast enough. To stop crashing all the time, drive slower. I tested it and i dont think organized applies to the player's inventory. Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. Stops you from reading skill books, massively reducing your skill XP gains. Only worth taking if you have slow modded vehicles. Late, but the thing with Short Sighted in this particular guide from OP is just that at the moment it's seemingly free points, so they don't personally use it. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). Tldr get outdoorsman if you get prone to illness and thin skinned. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Panic while performing first aid isnt really an issue. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. This also applies to backpack storage but is still a convenience perk. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. Cookie Notice Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. and our HOWEVER, they can be overcome after a few months making them free points. This perk isnt working at all as of the time im writing this, so its free points. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. One decent trait for getting a couple of points back is of course slow reader. Same thing with under/overweight. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. You call it a "waste of points" yet for some reason still give it a 2. Many argue that players can remove the Out of shape trait as long as they exercise regularly and increase their fitness. I wanna make a full late game character. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. 25% slower xp gain with weapons. I like it, but more importantly a lot of other people consider it very useful as well. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. This will keep your high tier weapons usable for longer. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. Yes good call with the Thin-skinned. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now.

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